Alot of todays games they give the villan a bit more of a backstory, but without giving us much in the way of motives. Although if they do it's almost simplistic and boring. Example: Hero A used to work with Ultra Villan until..... Yeah the desire for revenge is great but it's kinda odd and rare that the root of all evil is some guy you took a shit on years ago. Ideally it's a great plot device. Though back to my main point it doesn't necessarily make thema villan.
There's alot of questions I've got about the games of old even into the games of today. So the following is my list of questions for the gaming industry.
- What lead to the Mushroom kingdom being invaded by King Koopa?
- Why exactly do we go from fighting soldiers to a gigantic alien heart in Contra?
- In Castlevania they give a bit of backstory to the Belmont's vs Dracula and the forces of Darkness, but why have they not been able to truly kill Dracula?
- Gannon is a Giant pig originally up until the ages of N64 what set the events in motion that lead to the capture of Zelda and why is she so dumb to keep getting kidnapped?
- Is there a reason why fighting games seem to have almost mirror endings amongst certain characters as the years go by? ie eyedol and blanka
Yeah that's just the begining of what bothers me. Please feel free to add to this list message me at Dreimann1381@gmail.com so I can get this list moving so we can find answers.
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